Hajime Tabata Explains Final Fantasy 15 Delay

When news broke that Final Fantasy XV’s release date would be pushed from September 30 to November 29, many players understandably felt disappointed. For fans who have been waiting years for this installment, the delay was a bitter pill to swallow. However, producer Hajime Tabata addressed the decision in an interview at Gamescom 2016, explaining the reasoning behind the postponement. For gaming communities and those following industry updates through platforms like Crickex Sign Up, his comments shed light on the studio’s priorities.

One of the primary reasons for the delay was the discovery that a surprisingly large number of console players still play offline. Even in Japan, roughly 20% of gamers never connect their consoles to the internet. The development team had initially planned to address various bugs through a day-one patch, but realizing that so many players would never download it made this approach impractical. Tabata explained that delivering a complete, fully polished version on disc was essential to ensuring that every player, online or offline, could enjoy the game without major issues.

The second major factor involved the “incomplete elements” previously mentioned when the delay was announced. Tabata clarified that this referred to the game’s optimization and overall smoothness. Performance issues and bugs — such as characters floating unnaturally in certain positions or visual glitches affecting appearances — would have significantly detracted from the immersive experience the team was aiming for. The delay would give them time not only to fix these technical problems but also to refine gameplay balance, making the world of Final Fantasy XV feel more natural and engaging.

While some players understand the need for delays to ensure quality, others question whether offline users should dictate release schedules. After all, most gamers who learn about an update will connect online to download it, and those who dislike broadcasting their activity can simply use privacy settings. Still, Tabata and his team stand by their decision, aiming to deliver a game that meets the franchise’s high standards from the moment it’s played — without relying on post-launch fixes.

For loyal fans and followers of Crickex Sign Up tracking major game launches, the hope now is that this delay will pay off with a Final Fantasy XV worthy of its legendary name. After years of anticipation, players are expecting not just a visually stunning world but a refined, deeply satisfying adventure that justifies every extra day of waiting. In the end, as the saying goes, good things come to those who wait — but this time, the wait had better be worth it.